
Fantasy creatures
Werewolves, goblins, orcs, trolls, elven wildlife, and more bring the realm of Asharavel into ARK.
Each creature family has its own variants, combat profile, spawn regions, and administration commands documented below.
Creatures from the fantastical realm of Asharavel—from aggressive Orcs and Goblins to boss-class Trolls, Werewolves, and enchanted wildlife.
Encounter hostile fantasy races, imposing bosses, roaming bandits, and placeable structures supported by high-quality custom animation.

Werewolves, goblins, orcs, trolls, elven wildlife, and more bring the realm of Asharavel into ARK.
Each creature family has its own variants, combat profile, spawn regions, and administration commands documented below.

Aggressive sentient enemies and boss-class creatures create new threats across familiar biomes.
Most sentient enemies can be briefly stunned with a well-placed head strike, while boss creatures demand a much stronger response.
Fantasy structures help the bestiary feel like part of a wider world rather than a disconnected spawn pack.
Structure references can be added to the same browser as the mod expands.

High-quality creature movement and combat animation gives each species a distinct presence.
Different variants can carry different weapons, attacks, armor, and movement profiles.
Install the mod, confirm its position in the server mod list, and use the reference browser for spawn regions or administrator commands.
Enable Asharavel Bestiary on the server or single-player session, then restart the world.
Redwoods have the highest documented chance, followed by snow and grassland regions.
Server owners can copy a documented spawn command from any creature entry.
Creature distribution can vary by map and server setup. Use the listed spawn commands when testing a creature in a controlled environment.
Switch between object references and the creature bestiary. Open a creature to inspect behavior, variants, base statistics, habitats, and spawn commands.

Aggressive sentient creatures that generally seek out survivors. Orcs cannot be tamed or knocked out, but a strike to the head can stun them.
Sword Orc — regular melee variant
Spear Orc — ranged spear attack with strong torpor impact
Brute Orc — heavily armored and the strongest documented Orc variant
Redwoods · High chance
Snow · Medium chance
Grasslands · Low chance
Sword Orc: cheat gmsummon "sword_orc_character_bp_C" 100
Spear Orc: cheat gmsummon "spear_orc_Character_bp_c" 100
Brute Orc: cheat gmsummon "Brute_orc_character_bp_c" 100These are development directions rather than guaranteed release dates.
A more formidable Werewolf variant planned for a future bestiary expansion.
Traditional taming and summoning paths using existing creature drops.
Weapons and armor obtained through encounters and creature drops.
Other mods may work as well; these are the integrations confirmed so far.
Follow new creatures, balance changes, spawn adjustments, animation improvements, and bestiary expansions.
Optional settings for server owners and single-player sessions.
Answers for spawning, creature behavior, taming, and map distribution.
The current database lists Redwoods as high chance, Snow as medium chance, and Grasslands as low chance for every documented creature family.
No. Elven Elk is currently documented as tameable; Orcs, Goblins, the Regular Troll, and Werewolf are not.
Commands are only shown after the blueprint path has been verified for that creature.
Include your platform, game mode, mod version, steps to reproduce, and any useful screenshots when reporting an issue.